![]() ![]() This will make the old menu code check totally useless and always default to proportional spacing, which is basically replacing "and edx, 0x4000" with "move ex, 1 : nop". In order to achieve this, jump to 0xC998F and inject the following code sequence: BA 01 00 00 00 90. ![]() If you want something that works better, you need to make the game think it's always in menu mode, where spacing is variable. My quick & dirty hack simply changes the default value (14) which is applied to everything in RDT mode. ![]() With some changes to the routine, you can force all the characters to have individual spacing with no checks enabling them only in a few cases (like when it's showing an item description). Characters can be spaced individually, the routine switches to a set of offsets to be added or subtracted depending on the code of the current character that needs to be shown on screen. ![]()
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